For the Missing Giants series, following the conversion to D&D 5e of the Voadkyn, a.k.a. Wood Giant., now it's the turn of the Verbeeg.
Human Behemoths. They're from 8 to 10 feet tall and weigh between 300 and 400 pounds. Some have minor deformities, such as club foot, uneven eyes, hair lips, etc. In all other respects they appear human, including skin, hair, and eye color.
Mutual Beneficial Relationship. Verbeeg inhabit areas infested with hill giants and ogres and have relationship with them and often they divide the same lairs. The Verbeeg provide intelligence and direction that hill giants and ogres lack, while they provide instead protection by their greater fighting prowess.
Flesh Lovers. Verbeeg eat almost anything, but they love flesh of all sorts, expecially of sentient creatures.
Selfish and Practical. Verbeeg are smart enough to let others soften up the enemy first. Since they're commonly found with hill giants and ogres, in the first few rounds of combat they drive their less intelligent companions into the battle. This is accompanied by many curses, oaths, and highly descriptive accounts of the giants' and ogres' parentage.
VERBEEG
Large giant, neutral evil
Armor Class 14 ( hide armor and shield)
Hit Points 43 (5d10+15)
Speed 40 ft.
STR 19 (+4) DEX 10 (+0) CON 17 (+3) INT 10 (+0) WIS 12 (+1) CHA 10 (+0)
Skills Perception +4
Senses passive Perception 14
Languages Giant
Challenge 3 (700 XP)
ACTIONS
Multiattack. The Verbeeg makes two greataxe attacks or two javelin attacks.
Greataxe. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) slashing damage.
Javelin. Ranged Weapon Attack: +7 to hit, range 50/150 ft., one target. Hit: 13 (2d8+4) piercing damage.
Verbeeg's Command (Recharge 5-6). Up to three allied hill giants or ogres within 120 feet of the Verbeeg that can hear it can use their reaction to each make one weapon attack.
Bye.
The DM.
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