sabato 11 marzo 2017

3 new woodland spells

This post follows a previous post about woodland cantrips.

There you can find 3 new spells, expecially suited for creatures who live in wilderness such as woods or forests.

The spells are on Druid and Ranger lists and a DM can choice to allow them to PCs or NPCs wood elves.

BOWSTAFF
1st level trasmutation (ritual)
Casting time: 1 action
Range: touch
Components: V, S, M (a wooden staff)
Duration: 24 hours

You touch a non-magical wooden staff. It becomes a longbow. The bow isn't magical and bears no magical dweomers.

CALL FOR THE WOODS
2nd level abjuration
Casting time: 1 minute
Range: Self
Components: V
Duration: 8 hours

You warn every denizens of a forest of an intruder. All beasts within a range of 1 mile to you become frightened and seek out their lairs or another safe place in which to hide. All fey creatures or elves within a range of 1 mile to you immediately know the nature of the threat as it is briefly described in no more than ten words.

On Higher Levels: When you cast this spell using a spell slot of 2nd level or higher the range is 1 mile wider for each level you use above 1st.

ENTRUST THE BEAST
5th level enchantment
Casting time: 1 action
Range: 30 yards
Components: V
Duration: 24 hours

Choose a beast that you can see within range. The beast must hear you and it must be of CR 1 or lower. The beast must succeed on an Intelligence saving throw or it's charmed and you can order it to become a guardian of a specific site or a creature other than you. While charmed the beast doesn't stray from the designated area except to acquire food or it follows the creature it's guarding to the best of its ability. While guarding, the beast attacks any intruder except you. The beast doesn't gain any special abilities nor does it abandon the need to eat or sleep.

On Higher Levels: When you cast this spell using a spell slot of 6th level or higher you can read a beast of 1 CR point higher for each level you use above 6th.